SONIDIARIO
a-na5:

うーん。
//A-na5.tumblr #processing
int N = 100;
int r = 125;
float thetastep = PI/34;
float[][] dx = new float[N][N];
float[][] dy = new float[N][N];
float[][] dz = new float[N][N];
float d, x, y, z;
float theta = 0;

void gen(float t) {
  for (int i = 0; i < N; i++) {
    for (int j = 0; j < N; j++) {
      dx[i][j] = map(i, 0, N, -1, 1);
      dy[i][j] = map(j, 0, N, -1, 1);
      dz[i][j] = noise(sin(TAU/N*i+t)*sin(TAU/N*j+t));
    }
  }
}

void setup() {
  size(500, 500);
  frameRate(17);
  colorMode(HSB, N);
  noStroke();
}
void draw() {
  background(0);
  gen(theta);
  for (int i = 0; i < N; i++) {
    for (int j = 0; j < N; j++) {
      d = sqrt(pow(dx[i][j],2)+pow(dy[i][j],2)+pow(dz[i][j],2));
      x = dx[i][j]/d*r;
      y = dy[i][j]/d*r;
      z = dz[i][j]/d;
      fill(z*N, 10, N);
      ellipse((x)+width/4, (y)+height/2, z*2, z*2);
      ellipse((dx[i][j]*r)+width/4*3, (dy[i][j]*r)+height/2, 
      z*2, z*2);
    }
  }
  theta += thetastep;
}
notpulpcovers:

1956-Forbidden Planet - http://flic.kr/p/nptpXp

If you listen carefully, you might hear an idea being born

I forgot this happened…

It’s amazing how everything seem so wonderful after making music.

Síntesis aditiva aplicada a lenguajes de programación

My article #2 about programming synthesis in different languages is up and running at Hispasonic. We start with the basics of sound and then explore additive synthesis by building waveforms (square, saw, triangle).

 photo Capturadepantalla2014-09-08alas155140.png